
Updates
Multiple Ad Locations
We’re excited to introduce a powerful update to Eventsheet: Multiple Ad Locations, giving users even more precision and reach when promoting their events. This update is designed to help promoters, marketers, and agencies efficiently reach fans across multiple local markets, increasing visibility and conversions without duplicating effort.

Here’s what’s new:
Multiple Ad Locations: You can now assign multiple geolocations to a single event or ad set, helping your campaigns target different areas at once.
Mile Radius Slider: Each ad location now includes a customizable mile radius slider, giving you more granular control over how wide your ads are seen within each area.
Native Integration with Facebook Ads Manager: All selected ad locations are automatically pushed to Facebook Ads Manager for seamless campaign execution—no extra steps needed.
We’re excited to announce a new update that makes building campaigns even easier. Users can now select multiple creatives in the media upload field, and Eventsheet does the rest. Our backend automatically selects and matches different variations of the content you’ve uploaded, pairing them within Facebook’s Ad Manager, making your job even more effortless.
Play/Pause Ad Campaigns
We're excited to introduce the ability to play and pause ads directly from the platform, making campaign management easier than ever. We've also added a video tutorial for those needing extra help with launching campaigns, along with a live chat feature to connect you directly with customer support for guidance or strategy advice.
What's New:
Play/pause campaign controls in-platform
Video tutorial modal for step-by-step guidance
Help chat window for direct support
Bug fixes and improvements
Introducing Conversion Campaigns
For the start of this month, we're thrilled to announce the launch of conversion campaigns. This highly requested feature allows you to run campaigns optimized for conversions, using pixels to track them effectively.
Enhanced Publishing Code
We've also made significant updates to our publishing code, ensuring faster publishing times and fewer errors, enhancing the overall user experience.